Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. The “new mutant” seemingly kept the rules system but changed the setting to a post-nuclear cyberpunk melange. The chance of success of an attack is determined by the respective combat skill and modifications. There are rules for different weapons, armours, non weapon related damage, healing and fumbles. Depending on the choice, commitments and debts for equipment vary. which expanded the cyberpunk setting to space and introduced a new rules system (cp. This book contains on its 64 pages an introduction to the world of Mutant in form of a timeline running from 2010 to 2080, an introduction to role-playing, rules for character generation, detailed in the chapters about class, former profession, mutations, cybernetics, robotics and skills, combat rules (weapons & combat) and optional rules. Mutant Chronicles (1st + 2nd Editions) RPG Family: Mutant. Mutant Chronicles RPG - Dark Symmetry Core Book by Jay Little (2014-12-01) 4.0 out of 5 stars 1. • Determination of mutations: There are two kinds of mutations: mental (like decipher, animal control, psychometrics etc.) $27.43. Damage is determined by the weapon used. Every profession is presented with a description, possible starting cybernetic equipment (or robotic equipment in the case of robots), former employers and/or creditors, skills and required values of basic capabilities. This page does not exist. The character generation follows seven steps:
Back then it was hugely popular in various parts of the world, spawning card games, board games and other things. Your question may be answered by sellers, manufacturers, or customers who purchased this item, who are all part of the Amazon community. The game master chapter explains what a game master is, what his tasks are, how to handle game time and movement, how to structure a gaming session or campaign as well how to create adventures and campaigns. After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in. Robots are synthetic life-forms with an artificial intelligence and serve a certain master. Humans get the well known 3d6 based bell curved ability range, whereas mutants are physically stronger but mentally weaker etc. Mutant Chronicles is a Swedish Techno-Fantasy RPG from the early 90's. Based on the basic capabilities, derived capabilities like damage bonus, body points, and movement are calculated. Over the centuries, the traditional nation-states of the world have merged into huge corporations, of which five are large enough to be called megacorporations: Bauhaus, styled after the culture of continental Europe, the American influenced Capitol, the Japanese-themed Mishima, the British-inspired Imperial, and Cybertronic, all of whom use private military forces to fight for resources.
Handedness, age and starting money are also to be determined, partially randomly partially by choice. Physical appearance
It returns to the post-apocalyptic world of the first edition, with some changes. http://www.darkshire.net/~jhkim/rpg/encyclopedia/bylanguage/Swedish.html, https://mutantchronicles.fandom.com/wiki/Mutant_RPG?oldid=4041. Therefore skills are measured in percentiles and increase in 5% increments. This book contains chapters on the task of a game master, the state of the world in 2089, flora and fauna, technology and conversion notes on “Old Mutant” to “New Mutant” on 48 pages. • Completion of the character: Determination of name, background and starting equipment. Take your favorite fandoms with you and never miss a beat. Please make sure that you are posting in the form of a question.
Your recently viewed items and featured recommendations, Select the department you want to search in. There was a problem adding this item to Cart. To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. The successor to the “New Mutant” was probably Mutant R.Y.M.D. All characters have a certain capability in all skills which is calculated from the skills basic capabilities that govern the respective skill (base chance of success = sum of governing basic capabilities rounded up or down to the nearest 5% step). There's a problem loading this menu right now. It has … RPG Mechanic: Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d20) Lifepath Character Generation (Character starts at birth) Point Based (allocate points to get skills, powers, etc) Show More » Alternate Names: Mutant Chronicles … The other major power of this universe is the Brotherhood, a fanatical religious organization formed to meet the threat of the Dark Legion, an ancient evil comprising five "Dark Apostles" and their horde of hideous mutants. Plus, unlike the books for Conan or Star Trek (which I do like), all of the MC books are packed with useful information, both fluff-wise as well as game mechanics and stats. Psi-mutants and mutants possess a randomly determined number of mental and physical mutations as well as mental and physical defects. Like all of the Modiphiuis books for Mutant Chronicles, Whitestar is gorgeous, with lots of fantastic art. It is a follow on product to another RPG published in 1984 by Äventyrsspel also called Mutant (referred to as “Old Mutant), which is somewhat different in setting and mood. Psi-mutants look like normal humans and fit snugly into the city-society, but possess special mental powers and are physically weaker than normal humans. Skill value improvement is possible via training, which costs time and money, or actual use. ), mutation phase, movement phase, movement manoeuvres phase (jump, climb etc. The timeline explains how the current state of the world came to pass, via the deterioration of society, nations and natural environment, the expansion into space, the rise of the corporations, a conflict between the corporations fought in space which marked the end of the space age and the rule of the space based corporations, the rise of the earth based remaining corporations in the cities, the rise of mutants in the forbidden zones outside of the cities, and finally nuclear holocaust caused by ill programmed computers. We do not have any recommendations at this time, Previous page of related Sponsored Products. The game takes place in a distant future, where the Earth is a long since plundered desert, and humanity has spread to the worlds of Venus, Mars, Mercury, Luna (the first settlement following the exodus from Earth), and the Asteroid Belt. There was a problem completing your request. Please try again. It borrows some inspiration from W40K. Most of the population is gathered in enormous mega cities with star scrapers, which are ruled by mega corporations and street gangs.
Regarding the twilight lands, communities like farms, mutant villages and external production facilities and enclaves, different areas like forbidden zones, woods and seas as well as the climate and relicts are touched upon. They can originate from human or animal stock, but are always anthropomorphic.
Mutant Chronicles: Capitol Source Book Paperback. The 2nd edition kept the rules but converted it to a generic cyberpunk RPG without any post-apocalyptic aspect. The rules are based on 3rd ed Drakar och Demoner, with new rules for mental powers and mutations instead of magic.
Their values normally range from 3 to 18 and are generated by dice rolls, using several d6 and modifiers, based on the chosen class.
• Determination of the basic capabilities: There are seven basic capabilities (strength, intelligence, personality, agility, size, constitution, mental strength).
The system was derived from Drakar & Demoner, a popular Swedish fantasy RPG, which system was itself derived from Chaosium’s Basic Role-playing System. There was an error retrieving your Wish Lists.
Mutant Chronicles is science fantasy setting created by Target Games in 1993. Lifepath & point buy character generation; Full details and rules for life in the 25th … Mutant Chronicles RPG Wiki is a FANDOM Games Community. Starting cybernetic equipment if any is determined by a die roll. Regarding employers or creditors, the circumstances of the termination of the employment or affiliation must be determined, which can be chosen from the set “being still employed, resigned, deserted, laid off”. “Mutant – ett action rollspel i en mörk framtid” is a Swedish language RPG published in 1989 by Target Games AB. The technology chapter gives an overview on weapons, amours, vehicles, energy, medicine, cybernetics and robotics as well as some other issues. The kind of mutation or defect is determined by roll of d100 for every mutation or defect gained. Please try your search again later. Luna itself is considered to be neutral ground and is home to the massive city-state known as Luna City. Unable to add item to List. Please try again. $87.36. The newest version of this game was published in 2002 by Järningen HB and changed the setting back to original one. Also included in the middle of the book is a short and simple adventure called “Attentat: Sypox”, where the PCs are hired by a corporation to gather information on a rival corporations production facility in the twilight lands. There’s some art in the two books by five illustrators, which shows in the quite different style and mood of the illustrations. The current state in 2089 can be described as follows: large parts of the earth are desolated by nuclear weapons and natural disasters. Professional skills (or better skill value increases) are bought with background points, which are determined by intelligence and age of the character. Reviewed in the United States on September 24, 2019. Some of you may have seen the movie which was "loosely based" on Mutant Chronicles… • Choice of class: there are four classes or rather “life-form” to choose from. It is best described as Shadowrun IN SPAAACE set in our solar system. The world chapter describes the main regions of the world in 2089 (cities, twilight lands and space) and means of transportations. • Former profession: All characters have a former profession, which can be chosen from eight alternatives (street kid, criminal, mercenary, metro police, nomad, reporter, SVOT, technician), if certain requirements concerning the values of the basic capabilities are met. Ares Games AREGRPR101 Sword and Sorcery Immortal Souls Game, Multicoloured. • Determination of cybernetic and robotic equipment: The number and kind of starting cybernetic and robotic equipment is determined by the chosen profession a die rolls. http://www.darkshire.net/~jhkim/rpg/encyclopedia/bylanguage/Swedish.html). Top subscription boxes – right to your door, © 1996-2020, Amazon.com, Inc. or its affiliates. Mutant Chronicles Bauhaus Source Book 4.0 out of 5 stars 1. • Determination of skills: As mentioned before, the rule system is derived from Chaosium’s Basic Role-playing System. Regarding cities, their general make up, the role of corporations, police forces, street gangs, the role of mutants, leisure activities, work and income, slums, means of communication, drugs and money are shortly discussed. The PCs are descendants of survivors, in a feudal Scandinavia that is slowly rebuilding. Finally, the mutants are physically changed and possess several advantageous and disadvantageous mutations. It also analyzes reviews to verify trustworthiness. It contains two slim stable bound, black and white books with black cover, a table booklet and four dice (d4, d6, d8, d10).
Positioning and Background Normal humans are just that, humans as we know them without mental or physical “abnormities” and who rule the cities. This game was in turn the predecessor to Mutant Chronicles published in 1993 in Swedish and 1996 in English by Target Games, which was termed a techno-fantasy RPG and combines retro-tech, horror, film noir and military adventure. The short bestiary lists a few examples of more or less dangerous beings and rules on the creation of more critters. The rules have been simplified and streamlined. ), combat phase and other actions phase. This shopping feature will continue to load items when the Enter key is pressed.